Singularity Hub: “What if you could alter a video of anyone to emulate facial and mouth movements that never existed in the source video—by yourself, at home, using a cheap webcam?
Meet Face2Face. Using RGB input from one video and mapped pixels from a second video, manipulating someone’s face—including distinct facial and mouth movements—has become incredibly easy. A team of researchers recently released a video showing what this looks like in real-time. While the method is still imperfect, it has major implications for future online content.
According to the team’s publication: “Our goal is to animate the facial expressions of the target video by a source actor and re-render the manipulated output video in a photo-realistic fashion.”
As this technology becomes more refined—especially if it starts seeping into consumer applications—the future of video content may enter an unprecedented new era of video-manipulation. Some of this will naturally translate into teleconferencing, more realistic CGI characters in films, or VR avatars that can perfectly mimic a person’s expressions.”
Opinion: Suppose that same manipulation will one day be applicable to a statue:
“And he deceives those who dwell on the earth by those signs which he was granted to do in the sight of the beast, telling those who dwell on the earth to make an image to the beast who was wounded by the sword and lived. He was granted power to give breath to the image of the beast, that the image of the beast should both speak and cause as many as would not worship the image of the beast to be killed.” Rev. 13:14-15
(Thanks to Andrew for sending this in)